Apple M1 Pro GPU (16-core) vs A18 Pro GPU

We compared two integrated laptop graphics cards: the Apple M1 Pro GPU (16-core) with 256 pipelines and 2048 shaders against the 2 years and 11 months newer A18 Pro GPU that utilizes 128 pipelines and 768 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score

Key differences

Key distinctions and advantages of A18 Pro GPU over M1 Pro GPU (16-core)
Reasons to consider the Apple M1 Pro GPU (16-core)
  • Performs significantly better (up to 2.2x) in 3DMark Steel Nomad Lite
  • 2.3x higher maximum theoretical performance (5.3 vs 2.3 TFLOPS)
  • Achieves 35% more points in the GeekBench 6 Compute test (42K vs 31K)
  • Has 2.7x more shading units (2048 vs 768)
Reasons to consider the Apple A18 Pro GPU
  • Manufactured using a more efficient 3 nm process technology

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Solar Bay 12485 7365
Wild Life Extreme 9873 3949
Sources: 3DMark [1], [2]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 74.5 img/sec 57.1 img/sec
Face Detection 47.3 img/sec 91.4 img/sec
Horizon Detection 1.73 Gpixels/sec 0.92 Gpixels/sec
Edge Detection 3.32 Gpixels/sec 1.21 Gpixels/sec
Gaussian Blur 1.75 Gpixels/sec 1.5 Gpixels/sec
Feature Matching 0.47 Gpixels/sec 0.45 Gpixels/sec
Stereo Matching 131.2 Gpixels/sec 84.2 Gpixels/sec
Particle Physics 5143 FPS 3061 FPS
API OpenCL Metal
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9] – 502 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Apple M1 Pro GPU (16-core)
DateBenchmarkResult
πŸ“˜ 2026-03-27 (bbffx)Geekbench 6 OpenCL43467
πŸ“˜ 2026-03-27 (bbffx)Cinebench 20242423
πŸ“˜ 2026-03-27 (bbffx)Steel Nomad Light4048
πŸ“˜ 2025-02-21 (serhii)Geekbench 6 OpenCL40932
Apple A18 Pro GPU
DateBenchmarkResult
πŸ“˜ 2026-10-03 -> RennsportGeekbench 7 OpenCL18863
πŸ“˜ 2026-04-24 -> RennsportGeekbench 6 OpenCL19670

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 4112 3264
Image Segmentation (HP) 7488 4550
Image Super Resolution (Q) 9882 6705
Face Detection (HP) 14702 11770
Pose Estimation (Q) 33560 15548
Text Classification (SP) 2289 3678
Machine Translation (HP) 1629 5678
Object Detection (SP) 3633 3360
Depth Estimation (Q) 16986 13468
Style Transfer (SP) 53586 31541
Framework Core ML Core ML
Backend GPU GPU
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Apple M1 Pro GPU (16-core) and A18 Pro GPU

General

Vendor Apple Apple
Build Integrated Integrated
Released October 18, 2021 September 9, 2024
Case Laptop Laptop
Purpose Professional Generic
Segment Mid-range Mid-range
Architecture Apple M GPU Apple M GPU
GPU Codename - Custom
Rival Equivalent - GeForce RTX 3050 Laptop -
Successor - Apple M5 Pro GPU (20-core) -
Recommended CPU - Apple M1 Pro or above - Apple A18 Pro (MacBook) or above
Used in CPUs - Apple M1 Pro - Apple A18 Pro (MacBook)
Laptop GPU ranking (79th and 83rd place)

Graphics Processing Unit

Base Clock 450 MHz -
Boost Clock 1296 MHz 1490 MHz
Shading Units 2048 768
Texture Mapping Units (TMUs) 128 40
Render Output Units (ROPs) 64 -
Compute Units (Pipelines) 256 128
Ray-tracing Cores No -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 83 GPixel/s -
Texture Fill Rate 166 GTexel/s 60 GTexel/s
FLOPS (FP32)
5.3 TFLOPS
2.3 TFLOPS

Physical

Interface Custom Custom
TGP 30 W -
Manufacturing TSMC TSMC
Fabrication Process 5 nm 3 nm
Transistor Count 23.2 billion -
Max. Temperature 94Β°C -

Memory

Memory Type System Shared System Shared
Memory Clock 6400 MHz 7500 MHz
Effective Memory Speed 12800 Mbps -
Bus 256-bit 128-bit
ECC No No
Memory Bandwidth

API

Ray Tracing No Yes
DLSS No No

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