Apple M6 GPU (12-core) vs Adreno X1-85
Apple M6 GPU (12-core)
Custom
Adreno X1-85
Adreno X1
We compared two integrated laptop GPUs: the Apple M6 GPU (12-core) with 192 pipelines and 1536 shaders against the 2 years and 10 months older Adreno X1-85 that utilizes 6 pipelines and 1536 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Some GPUs come in different configurations. For greater precision, pick a specific config below
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Apple M6 GPU (12-core)
- Manufactured using a more efficient 2 nm process technology
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | - | 1695 |
| Solar Bay | - | 10596 |
| Fire Strike | - | 6134 |
| Wild Life Extreme | - | 6152 |
| Night Raid | - | 28868 |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | - | 36.4 img/sec |
| Face Detection | - | 17.3 img/sec |
| Horizon Detection | - | 1.19 Gpixels/sec |
| Edge Detection | - | 1.3 Gpixels/sec |
| Gaussian Blur | - | 1.42 Gpixels/sec |
| Feature Matching | - | 0.3 Gpixels/sec |
| Stereo Matching | - | 72.4 Gpixels/sec |
| Particle Physics | - | 4692.5 FPS |
| API | - | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | - | 518 |
| DirectX 11 | - | 19 FPS |
| DirectX 12 | - | 10 FPS |
| GPU Compute | - | 1958 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 1347 |
| Image Segmentation (HP) | - | 2661 |
| Image Super Resolution (Q) | - | 3084 |
| Face Detection (HP) | - | 5354 |
| Pose Estimation (Q) | - | 7719 |
| Text Classification (SP) | - | 292 |
| Machine Translation (HP) | - | 1108 |
| Object Detection (SP) | - | 660 |
| Depth Estimation (Q) | - | 3876 |
| Style Transfer (SP) | - | 12048 |
| Framework | - | ONNX |
| Backend | - | DirectML |
Specifications
Technical specifications of Apple M6 GPU (12-core) and Adreno X1-85General
| Vendor | Apple | Qualcomm |
| Build | Integrated | Integrated |
| Released | August 25, 2026 | October 24, 2023 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Mid-range | Entry-level |
| Architecture | Apple M GPU | Adreno X1 |
| GPU Codename | Custom | Adreno X1 |
| Rival Equivalent | - Adreno X2-90 | - Apple M4 GPU (10-Core) |
| Successor | - | - Adreno X2-90 |
| Recommended CPU | - Apple M6 (12-Core) or above | - Qualcomm Snapdragon X Plus (X1P-64-100) or above |
| Used in CPUs | - Apple M6 (12-Core) | - Qualcomm Snapdragon X Plus (X1P-66-100) - Qualcomm Snapdragon X Elite (X1E-78-100) - Qualcomm Snapdragon X Elite (X1E-80-100) - Qualcomm Snapdragon X Plus (X1P-64-100) - Qualcomm Snapdragon X Elite (X1E-84-100) |
Laptop GPU ranking (27th and 113th place)
Graphics Processing Unit
| Base Clock | - | 300 MHz |
| Boost Clock | 1600 MHz | 1200-1500 MHz (configurable) |
| Shading Units | 1536 | 1536 |
| Texture Mapping Units (TMUs) | 96 | 96 |
| Render Output Units (ROPs) | 80 | 48 |
| Compute Units (Pipelines) | 192 | 6 |
| Tensor Cores | No | - |
| Ray-tracing Cores | No | No |
| L1 Cache | - | 192KB per cluster |
| L2 Cache | - | 1MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 128 GPixel/s | 58-72 GPixel/s |
| Texture Fill Rate | 154 GTexel/s | 115-144 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Custom | IGP |
| TGP | - | 30 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 2 nm | 4 nm |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | 10667 MHz | - |
| Bus | 128-bit | - |
| ECC | No | - |
Memory Bandwidth
API
| DirectX | - | 12.1 |
| Vulkan | - | 1.3 |
| OpenGL | - | 3.2 |
| OpenCL | - | 3.0 |
| CUDA | No | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | - | 1.4 |
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