Apple M6 GPU (12-core) vs M5 Max GPU (32-core)
Apple M6 GPU (12-core)
Custom
Apple M5 Max GPU (32-core)
Custom
We compared two integrated laptop graphics cards: the Apple M6 GPU (12-core) with 192 pipelines and 1536 shaders against the 5 months older M5 Max GPU (32-core) that utilizes 512 pipelines and 4096 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Apple M6 GPU (12-core)
- Manufactured using a more efficient 2 nm process technology
Reasons to consider the Apple M5 Max GPU (32-core)
- 2.7x higher maximum theoretical performance (13.3 vs 4.9 TFLOPS)
- Has 2.7x higher memory bandwidth: 460.8 vs 170 GB/s
- Has 2.7x more shading units (4096 vs 1536)
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Solar Bay | - | 69788 |
| Wild Life Extreme | - | 35786 |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | - | 234.8 img/sec |
| Face Detection | - | 158.1 img/sec |
| Horizon Detection | - | 4.48 Gpixels/sec |
| Edge Detection | - | 6.62 Gpixels/sec |
| Gaussian Blur | - | 7.19 Gpixels/sec |
| Feature Matching | - | 1.17 Gpixels/sec |
| Stereo Matching | - | 384.9 Gpixels/sec |
| Particle Physics | - | 17866.8 FPS |
| API | - | OpenCL |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 10338 |
| Image Segmentation (HP) | - | 42053 |
| Image Super Resolution (Q) | - | 41729 |
| Face Detection (HP) | - | 71929 |
| Pose Estimation (Q) | - | 287035 |
| Text Classification (SP) | - | 2958 |
| Machine Translation (HP) | - | 9156 |
| Object Detection (SP) | - | 9951 |
| Depth Estimation (Q) | - | 82338 |
| Style Transfer (SP) | - | 264780 |
| Framework | - | Core ML |
| Backend | - | GPU |
Specifications
Technical specifications of Apple M6 GPU (12-core) and M5 Max GPU (32-core)General
| Vendor | Apple | Apple |
| Build | Integrated | Integrated |
| Released | August 25, 2026 | March 3, 2026 |
| Case | Laptop | Laptop |
| Purpose | Generic | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Apple M GPU | Apple M GPU |
| GPU Codename | Custom | Custom |
| Rival Equivalent | - Adreno X2-90 | - |
| Recommended CPU | - Apple M6 (12-Core) or above | - Apple M5 Max (32-сore GPU) or above |
| Used in CPUs | - Apple M6 (12-Core) | - Apple M5 Max (32-сore GPU) |
Laptop GPU ranking (27th and 9th place)
Graphics Processing Unit
| Boost Clock | 1600 MHz | 1620 MHz |
| Shading Units | 1536 | 4096 |
| Texture Mapping Units (TMUs) | 96 | 256 |
| Render Output Units (ROPs) | 80 | 128 |
| Compute Units (Pipelines) | 192 | 512 |
| Tensor Cores | No | - |
| Ray-tracing Cores | No | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 128 GPixel/s | 207 GPixel/s |
| Texture Fill Rate | 154 GTexel/s | 415 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Custom | Custom |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 2 nm | 3 nm |
| Transistor Count | - | 28 billion |
| Max. Temperature | - | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | 10667 MHz | 9600 MHz |
| Bus | 128-bit | 384-bit |
| ECC | No | No |
Memory Bandwidth
API
| CUDA | No | - |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
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