Intel Arc 130V vs Apple M1 GPU (8-core)

We compared two integrated laptop graphics cards: the Intel Arc 130V with 896 shaders against the 3 years and 10 months older Apple M1 GPU (8-core) that utilizes 128 pipelines and 1024 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score

Key differences

Key distinctions and advantages of M1 GPU (8-core) over Arc 130V
Reasons to consider the Intel Arc 130V
  • Manufactured using a more efficient 3 nm process technology
  • 27% higher maximum theoretical performance (3.3 vs 2.6 TFLOPS)
  • Ray-tracing support with 7 dedicated RT cores
  • Achieves 23% more points in the GeekBench 6 Compute test (25K vs 20K)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Solar Bay - 6317
Wild Life Extreme - 4966
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Arc 130V +23%
25557
Background Blur 64.5 img/sec 38.3 img/sec
Face Detection 34.5 img/sec 23 img/sec
Horizon Detection 0.74 Gpixels/sec 0.76 Gpixels/sec
Edge Detection 1.02 Gpixels/sec 1.33 Gpixels/sec
Gaussian Blur 1.27 Gpixels/sec 0.87 Gpixels/sec
Feature Matching 0.34 Gpixels/sec 0.27 Gpixels/sec
Stereo Matching 83.6 Gpixels/sec 69.9 Gpixels/sec
Particle Physics 3402.8 FPS 2766.4 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 622 -
DirectX 11 32 FPS -
DirectX 12 26 FPS -
GPU Compute 2418 Ops/s -
Sources: PassMark [5] – 1395 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
Arc 130V +124%
583.14
Sources: Blender [9], [10] – 7 & 307 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
Arc 130V +137%
7794
GB6 ML Half Precision
Arc 130V +189%
15672
GB6 ML Quantized
Arc 130V +17%
5126
Image Classification (SP) 4265 1400
Image Segmentation (HP) 13719 2280
Image Super Resolution (Q) 5154 3402
Face Detection (HP) 18675 5638
Pose Estimation (Q) 14874 12027
Text Classification (SP) 1399 2324
Machine Translation (HP) 3623 4296
Object Detection (SP) 5223 1530
Depth Estimation (Q) 11851 7675
Style Transfer (SP) 45215 17293
Framework ONNX Core ML
Backend DirectML CPU
Sources: Geekbench [9], [10]
Results were compared using different ML frameworks

Specifications

Technical specifications of Intel Arc 130V and Apple M1 GPU (8-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released September 4, 2024 November 20, 2020
Case Laptop Laptop
Purpose Generic Professional
Segment Mid-range Mid-range
Architecture Xe2 Apple M GPU
GPU Codename Lunar Lake iGPU -
Rival Equivalent - - GeForce GTX 1050 Ti Mobile
Successor - - Apple M5 GPU (10-Core)
Recommended CPU - Intel Core Ultra 5 226V or above - Apple M1 or above
Used in CPUs - Intel Core Ultra 5 238V
- Intel Core Ultra 5 236V
- Intel Core Ultra 5 228V
- Intel Core Ultra 5 226V
- Apple M1
Laptop GPU ranking (78th and 105th place)

Graphics Processing Unit

Base Clock 600 MHz 450 MHz
Boost Clock 1850 MHz 1278 MHz
Shading Units 896 1024
Texture Mapping Units (TMUs) - 64
Render Output Units (ROPs) - 32
Compute Units (Pipelines) - 128
Tensor Cores No -
Ray-tracing Cores 7 No
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate - 41 GPixel/s
Texture Fill Rate - 82 GTexel/s
FLOPS (FP32)
Arc 130V +27%
3.3 TFLOPS
2.6 TFLOPS

Physical

Interface Ring Bus Custom
TGP 30 W 15 W
Manufacturing Intel Intel
Fabrication Process 3 nm 5 nm
Transistor Count - 11.6 billion
Max. Temperature 100°C 94°C

Memory

Memory Type System Shared System Shared
Memory Clock - 4266 MHz
Effective Memory Speed - 8532 Mbps
Bus - 128-bit
ECC No No
Memory Bandwidth
n/a
68.2 GB/s

API

DirectX 12.2 -
OpenGL 4.6 -
OpenCL 3.0 -
CUDA No -
Ray Tracing Yes No
DLSS No No
DisplayPort 2.1 -

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