Intel Arc 140V vs Apple M2 Max GPU (38-core)

We compared two integrated laptop graphics cards: the Intel Arc 140V with 1024 shaders against the 1 year and 8 months older Apple M2 Max GPU (38-core) that utilizes 608 pipelines and 4864 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score

Key differences

Key distinctions and advantages of M2 Max GPU (38-core) over Arc 140V
Reasons to consider the Intel Arc 140V
  • Manufactured using a more efficient 3 nm process technology
Reasons to consider the Apple M2 Max GPU (38-core)
  • 3.2x higher maximum theoretical performance (13.6 vs 4.2 TFLOPS)
  • Achieves 2.9x more points in the GeekBench 6 Compute test (86K vs 30K)
  • Has 4.8x more shading units (4864 vs 1024)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 3715 -
Solar Bay - 30368
Wild Life Extreme - 24948
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
30059
86936
Background Blur 73.6 img/sec 149 img/sec
Face Detection 39 img/sec 98.1 img/sec
Horizon Detection 0.79 Gpixels/sec 3.8 Gpixels/sec
Edge Detection 1.11 Gpixels/sec 6.88 Gpixels/sec
Gaussian Blur 1.6 Gpixels/sec 4.44 Gpixels/sec
Feature Matching 0.38 Gpixels/sec 0.73 Gpixels/sec
Stereo Matching 107.1 Gpixels/sec 264.9 Gpixels/sec
Particle Physics 4521.5 FPS 11144.2 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 657 -
DirectX 11 38 FPS -
DirectX 12 28 FPS -
GPU Compute 2750 Ops/s -
Sources: PassMark [5] – 4653 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
562.02
1776.37
Sources: Blender [9], [10] – 90 & 301 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel Arc 140V
DateBenchmarkResult
📘 2026-04-15 -> maheshkondrajuGeekbench 6 OpenCL31387
Apple M2 Max GPU (38-core)
No benchmark results yet

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) - 6657
Image Segmentation (HP) - 13854
Image Super Resolution (Q) - 18642
Face Detection (HP) - 27965
Pose Estimation (Q) - 83144
Text Classification (SP) - 2377
Machine Translation (HP) - 2052
Object Detection (SP) - 6495
Depth Estimation (Q) - 31105
Style Transfer (SP) - 135686
Framework - Core ML
Backend - GPU
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel Arc 140V and Apple M2 Max GPU (38-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released September 4, 2024 January 17, 2023
Case Laptop Laptop
Purpose Generic Professional
Segment Mid-range High-end
Architecture Xe2 Apple M GPU
GPU Codename Lunar Lake iGPU -
Rival Equivalent - - GeForce RTX 3060 Laptop
Successor - - Apple M5 Max GPU (40-core)
Recommended CPU - Intel Core Ultra 7 256V or above -
Used in CPUs - Intel Core Ultra 9 288V
- Intel Core Ultra 7 268V
- Intel Core Ultra 7 266V
- Intel Core Ultra 7 258V
- Intel Core Ultra 7 256V
- Apple M2 Max
Laptop GPU ranking (72nd and 42nd place)

Graphics Processing Unit

Base Clock 600 MHz 450 MHz
Boost Clock 1950-2050 MHz (configurable) 1398 MHz
Shading Units 1024 4864
Texture Mapping Units (TMUs) - 304
Render Output Units (ROPs) - 152
Compute Units (Pipelines) - 608
Tensor Cores No -
Ray-tracing Cores 8 -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate - 212 GPixel/s
Texture Fill Rate - 425 GTexel/s
FLOPS (FP32)
4-4.2 TFLOPS
13.6 TFLOPS

Physical

Interface Ring Bus Custom
TGP 30 W 70 W
Manufacturing Intel TSMC
Fabrication Process 3 nm 5 nm
Transistor Count - 52 billion
Max. Temperature 100°C 94°C

Memory

Memory Type System Shared System Shared
Memory Clock - 6400 MHz
Effective Memory Speed - 12800 Mbps
Bus - 512-bit
ECC No No
Memory Bandwidth

API

DirectX 12.2 -
OpenGL 4.6 -
OpenCL 3.0 -
CUDA No -
Ray Tracing Yes No
DLSS No No
DisplayPort 2.1 -

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