Intel Arc iGPU (8-Cores) vs Apple M1 Pro GPU (16-core)

We compared two integrated laptop graphics cards: the Intel Arc iGPU (8-Cores) with 128 pipelines and 1024 shaders against the 2 years and 2 months older Apple M1 Pro GPU (16-core) that utilizes 256 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score

Key differences

Key distinctions and advantages of M1 Pro GPU (16-core) over Arc iGPU (8-Cores)
Reasons to consider the Intel Arc iGPU (8-Cores)
  • Ray-tracing support with 8 dedicated RT cores
Reasons to consider the Apple M1 Pro GPU (16-core)
  • Achieves 40% more points in the GeekBench 6 Compute test (42K vs 30K)
  • Has 2x more shading units (2048 vs 1024)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Solar Bay - 12485
Wild Life Extreme - 9873
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 66.6 img/sec 74.5 img/sec
Face Detection 28.4 img/sec 47.3 img/sec
Horizon Detection 0.87 Gpixels/sec 1.73 Gpixels/sec
Edge Detection 1.24 Gpixels/sec 3.32 Gpixels/sec
Gaussian Blur 1.82 Gpixels/sec 1.75 Gpixels/sec
Feature Matching 0.3 Gpixels/sec 0.47 Gpixels/sec
Stereo Matching 102.4 Gpixels/sec 131.2 Gpixels/sec
Particle Physics 6543.8 FPS 5143 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9] – 502 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel Arc iGPU (8-Cores)
DateBenchmarkResult
πŸ“˜ 2026-02-22 (Catt)Steel Nomad Light2669
πŸ“˜ 2026-01-15 (Ak-Dev)Geekbench 6 OpenCL64108
πŸ“˜ 2025-11-08 (Anuj)Geekbench 6 OpenCL35379
Apple M1 Pro GPU (16-core)
DateBenchmarkResult
πŸ“˜ 2026-03-27 (bbffx)Geekbench 6 OpenCL43467
πŸ“˜ 2026-03-27 (bbffx)Cinebench 20242423
πŸ“˜ 2026-03-27 (bbffx)Steel Nomad Light4048
πŸ“˜ 2025-02-21 (serhii)Geekbench 6 OpenCL40932

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 2540 4112
Image Segmentation (HP) 7387 7488
Image Super Resolution (Q) 4047 9882
Face Detection (HP) 8563 14702
Pose Estimation (Q) 11171 33560
Text Classification (SP) 819 2289
Machine Translation (HP) 2228 1629
Object Detection (SP) 2725 3633
Depth Estimation (Q) 7794 16986
Style Transfer (SP) 34572 53586
Framework ONNX Core ML
Backend DirectML GPU
Sources: Geekbench [9], [10]
Results were compared using different ML frameworks

Specifications

Technical specifications of Intel Arc iGPU (8-Cores) and Apple M1 Pro GPU (16-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released December 14, 2023 October 18, 2021
Case Laptop Laptop
Purpose Generic Professional
Segment Mid-range Mid-range
Architecture Xe LPG Apple M GPU
Rival Equivalent - Radeon 760M - GeForce RTX 3050 Laptop
Successor - Intel Arc 140V - Apple M5 Pro GPU (20-core)
Recommended CPU - Intel Core Ultra 5 135H or above - Apple M1 Pro or above
Used in CPUs - Intel Core Ultra 5 135H
- Intel Core Ultra 7 155H
- Intel Core Ultra 7 165H
- Intel Core Ultra 9 185H
- Apple M1 Pro
Laptop GPU ranking (86th and 79th place)

Graphics Processing Unit

Base Clock 300 MHz 450 MHz
Boost Clock 2200-2350 MHz (configurable) 1296 MHz
Shading Units 1024 2048
Texture Mapping Units (TMUs) 64 128
Render Output Units (ROPs) 32 64
Compute Units (Pipelines) 128 256
Ray-tracing Cores 8 No
L1 Cache 1536KB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 70-75 GPixel/s 83 GPixel/s
Texture Fill Rate 141-150 GTexel/s 166 GTexel/s
FLOPS (FP32)
4.5-4.8 TFLOPS
5.3 TFLOPS

Physical

Interface Ring Bus Custom
TGP 28 W 30 W
Manufacturing TSMC TSMC
Fabrication Process 5 nm 5 nm
Transistor Count - 23.2 billion
Max. Temperature - 94Β°C

Memory

Memory Type System Shared System Shared
Memory Clock - 6400 MHz
Effective Memory Speed - 12800 Mbps
Bus - 256-bit
ECC - No
Memory Bandwidth

API

DirectX 12 -
Vulkan 1.3 -
OpenGL 4.6 -
OpenCL 3.0 -
Ray Tracing Yes No
DLSS No No
DisplayPort 2.1 -

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