Intel Iris Xe Graphics G7 (96EU) vs Apple M6 GPU (12-core)

We compared two integrated laptop GPUs: the Intel Iris Xe Graphics G7 (96EU) with 96 pipelines and 768 shaders against the 6 years and 1 month newer Apple M6 GPU (12-core) that utilizes 192 pipelines and 1536 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.

Key differences

Key distinctions and advantages of M6 GPU (12-core) over Iris Xe Graphics G7 (96EU)
Reasons to consider the Apple M6 GPU (12-core)
  • Manufactured using a more efficient 2 nm process technology
  • 2x higher maximum theoretical performance (4.9 vs 2.4 TFLOPS)
  • Has 2x more shading units (1536 vs 768)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
21
11
-
-
-
The Witcher 3
12
11
-
-
-
Counter-Strike 2
19
12
9
-
-
Far Cry 6
14
11
-
-
-
Hogwarts Legacy
9
-
-
-
-
CoD: Modern Warfare III
14
12
10
-
-
Ghost of Tsushima
11
-
-
-
-
Cyberpunk 2077
-
-
-
-
-
Shadow of the Tomb Raider
15
13
9
-
-
Average FPS by Resolution
1080p High 14 -
1080p Ultra 10 -
1440p Ultra - -
4K Ultra - -
Margin of Error Low High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 1282 -
Fire Strike 4411 -
Wild Life Extreme 3119 -
Night Raid 14097 -
Sources: 3DMark [1]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 34.5 img/sec -
Face Detection 27.4 img/sec -
Horizon Detection 0.75 Gpixels/sec -
Edge Detection 1.11 Gpixels/sec -
Gaussian Blur 0.39 Gpixels/sec -
Feature Matching 0.18 Gpixels/sec -
Stereo Matching 55.6 Gpixels/sec -
Particle Physics 3061.7 FPS -
API OpenCL -
Sources: Geekbench [3]

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel Iris Xe Graphics G7 (96EU)
DateBenchmarkResult
📘 2026-09-25 -> op1Geekbench 6 OpenCL16849
📘 2026-07-25 -> sevensraysGeekbench 6 OpenCL16620
📘 2026-04-15 -> maheshkondrajuGeekbench 6 OpenCL15810
Apple M6 GPU (12-core)
No benchmark results yet

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 1428 -
Image Segmentation (HP) 2420 -
Image Super Resolution (Q) 1551 -
Face Detection (HP) 3685 -
Pose Estimation (Q) 6255 -
Text Classification (SP) 938 -
Machine Translation (HP) 1028 -
Object Detection (SP) 1581 -
Depth Estimation (Q) 4305 -
Style Transfer (SP) 26119 -
Framework ONNX -
Backend DirectML -
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel Iris Xe Graphics G7 (96EU) and Apple M6 GPU (12-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released August 15, 2020 August 25, 2026
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Mid-range
Architecture Generation 12.1 Apple M GPU
GPU Codename Tiger Lake GT2 Custom
Rival Equivalent - - Adreno X2-90
Recommended CPU - Intel Core i7 1160G7 or above - Apple M6 (12-Core) or above
Used in CPUs - Intel Core 7 250H
- Intel Core 9 270H
- Intel Core 7 150U
- Intel Core i7 13705H
- Intel Core i9 13905H
- Intel Core i7 1355U
- Intel Core i7 1365U
- Intel Core i7 1360P
- and 23 more
- Apple M6 (12-Core)
Laptop GPU ranking (125th and 27th place)

Graphics Processing Unit

Base Clock 300 MHz -
Boost Clock 950-1550 MHz (configurable) 1600 MHz
Shading Units 768 1536
Texture Mapping Units (TMUs) 48 96
Render Output Units (ROPs) 24 80
Compute Units (Pipelines) 96 192
Tensor Cores - No
Ray-tracing Cores - No
L2 Cache 1024KB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 23-37 GPixel/s 128 GPixel/s
Texture Fill Rate 46-74 GTexel/s 154 GTexel/s
FLOPS (FP32)
4.9 TFLOPS

Physical

Interface Ring Bus Custom
TGP 15 W -
Manufacturing Intel TSMC
Fabrication Process 10 nm 2 nm
Die Size 146 mm² -

Memory

Memory Type System Shared System Shared
Memory Size System RAM Dependent -
Memory Clock System RAM Dependent 10667 MHz
Effective Memory Speed System RAM Dependent -
Bus - 128-bit
ECC No No
Memory Bandwidth

API

DirectX 12 -
Vulkan 1.2 -
OpenGL 4.6 -
OpenCL 2.1 -
CUDA - No
Ray Tracing No Yes
DLSS No No

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