Intel UHD Graphics 630 vs Arc iGPU (7-Cores)

We compared two integrated laptop GPUs: the Intel UHD Graphics 630 with 24 pipelines and 192 shaders against the 5 years and 9 months newer Arc iGPU (7-Cores) that utilizes 112 pipelines and 896 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score

Key differences

Key distinctions and advantages of Arc iGPU (7-Cores) over UHD Graphics 630
Reasons to consider the Intel Arc iGPU (7-Cores)
  • 7.8x higher maximum theoretical performance (3.9 vs 0.5 TFLOPS)
  • Manufactured using a more efficient 5 nm process technology
  • Achieves 4.7x more points in the GeekBench 6 Compute test (27K vs 5K)
  • Has 4.7x more shading units (896 vs 192)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
10
-
-
-
-
The Witcher 3
-
-
-
-
-
Counter-Strike 2
12
-
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error High High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 438 -
Fire Strike 1328 -
Wild Life Extreme 762 -
Night Raid 5037 -
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 11.2 img/sec 44.2 img/sec
Face Detection 6.77 img/sec 21.3 img/sec
Horizon Detection 0.21 Gpixels/sec 0.92 Gpixels/sec
Edge Detection 0.31 Gpixels/sec 1.04 Gpixels/sec
Gaussian Blur 0.22 Gpixels/sec 1.86 Gpixels/sec
Feature Matching 0.08 Gpixels/sec 0.32 Gpixels/sec
Stereo Matching 21.4 Gpixels/sec 115.8 Gpixels/sec
Particle Physics 794.3 FPS 5380.5 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 292 -
DirectX 11 10 FPS -
DirectX 12 5 FPS -
GPU Compute 495 Ops/s -
Sources: PassMark [5] – 33061 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9] – 3 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) - 2092
Image Segmentation (HP) - 5680
Image Super Resolution (Q) - 3418
Face Detection (HP) - 7436
Pose Estimation (Q) - 11114
Text Classification (SP) - 732
Machine Translation (HP) - 1896
Object Detection (SP) - 2158
Depth Estimation (Q) - 6898
Style Transfer (SP) - 39845
Framework - ONNX
Backend - DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel UHD Graphics 630 and Arc iGPU (7-Cores)

General

Vendor Intel Intel
Build Integrated Integrated
Released April 3, 2018 December 14, 2023
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Mid-range
Architecture Generation 9.5 Xe LPG
GPU Codename Coffee Lake GT2 -
Rival Equivalent - - Radeon 760M
Successor - Intel UHD Graphics Xe (32 EU) - Intel Arc 130V
Recommended CPU - Intel Core i5 8300H or above - Intel Core Ultra 5 125H or above
Used in CPUs - Intel Core i7 10870H
- Intel Core i9 10885H
- Intel Core i9 10850K
- Intel Core i5 10500T
- Intel Core i5 10300H
- Intel Core i7 9700T
- Intel Core i5 9500T
- Intel Core i3 9100T
- and 38 more
- Intel Core Ultra 5 125H
Laptop GPU ranking (139th and 85th place)

Graphics Processing Unit

Base Clock 350 MHz 300 MHz
Boost Clock 1000-1250 MHz (configurable) 2200 MHz
Shading Units 192 896
Texture Mapping Units (TMUs) 24 56
Render Output Units (ROPs) 3 24
Compute Units (Pipelines) 24 112
Ray-tracing Cores - 7
L1 Cache - 1344KB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 3-4 GPixel/s 53 GPixel/s
Texture Fill Rate 24-30 GTexel/s 123 GTexel/s
FLOPS (FP32)
0.4-0.5 TFLOPS
3.9 TFLOPS

Physical

Interface Ring Bus Ring Bus
TGP 15 W 28 W
Manufacturing Intel TSMC
Fabrication Process 14 nm 5 nm
Die Size 49 mm² -
Transistor Count 0.19 billion -
Transistor Density 3.88 MTr/mm² -

Memory

Memory Type System Shared System Shared
Memory Size System RAM Dependent -
Memory Clock System RAM Dependent -
Effective Memory Speed System RAM Dependent -
ECC No -

API

DirectX 12 12
Vulkan 1.1.103 1.3
OpenGL 4.6 4.6
OpenCL 2.1 3.0
Ray Tracing No Yes
DLSS No No
DisplayPort 1.2 2.1

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