Intel UHD Graphics 770 vs Apple M4 Ultra GPU (80-core)
Intel UHD Graphics 770
Alder Lake GT1
Apple M4 Ultra GPU (80-core)
Custom
We compared two integrated laptop graphics cards: the Intel UHD Graphics 770 with 32 pipelines and 256 shaders against the 3 years and 6 months newer Apple M4 Ultra GPU (80-core) that utilizes 1280 pipelines and 10240 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Please note that the tests on the Apple M4 Ultra GPU (80-core) are done on an engineering sample provided by our insiders. The data will be more accurate after the final version of this GPU is available.
Key differences
Reasons to consider the Apple M4 Ultra GPU (80-core)
- Performs significantly better (up to 43.4x) in 3DMark Steel Nomad Lite
- 40.4x higher maximum theoretical performance (32.3 vs 0.8 TFLOPS)
- Manufactured using a more efficient 3 nm process technology
- Achieves 26.6x more points in the GeekBench 6 Compute test (218K vs 8K)
- Has 40x more shading units (10240 vs 256)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 16 - - - |
- |
| The Witcher 3 | - - - - |
- |
| Counter-Strike 2 | 14 10 - - |
- |
| Far Cry 6 | 10 - - - |
- |
| CoD: Modern Warfare III | - - - - |
- |
| Ghost of Tsushima | 9 - - - |
- |
| Shadow of the Tomb Raider | - - - - |
- |
| 1080p High | 9 | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 809 | - |
| Fire Strike | 2899 | - |
| Wild Life Extreme | 1960 | - |
| Night Raid | 11888 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 17.9 img/sec | - |
| Face Detection | 11.6 img/sec | - |
| Horizon Detection | 0.32 Gpixels/sec | - |
| Edge Detection | 0.51 Gpixels/sec | - |
| Gaussian Blur | 0.31 Gpixels/sec | - |
| Feature Matching | 0.1 Gpixels/sec | - |
| Stereo Matching | 20.2 Gpixels/sec | - |
| Particle Physics | 1156.4 FPS | - |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 551 | - |
| DirectX 11 | 11 FPS | - |
| DirectX 12 | 9 FPS | - |
| GPU Compute | 816 Ops/s | - |
Specifications
Technical specifications of Intel UHD Graphics 770 and Apple M4 Ultra GPU (80-core)General
| Vendor | Intel | Apple |
| Build | Integrated | Integrated |
| Released | November 4, 2021 | May 1, 2025 |
| Case | Laptop | Laptop |
| Purpose | Generic | Professional |
| Segment | Entry-level | High-end |
| Architecture | Generation 12.2 | Apple M GPU |
| GPU Codename | Alder Lake GT1 | Custom |
| Rival Equivalent | - | - GeForce RTX 5080 |
| Recommended CPU | - Intel Core i5 12500 or above | - Apple M4 Ultra or above |
| Used in CPUs | - Intel Core i7 14700HX - Intel Core i7 14650HX - Intel Core i5 14500HX - Intel Core i9 14900KS - Intel Core i9 14900 - Intel Core i7 14700 - Intel Core i5 14600 - Intel Core i5 14500 - and 24 more |
- Apple M4 Ultra |
Laptop GPU ranking (#136th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 500 MHz |
| Boost Clock | 1350-1650 MHz (configurable) | 1578 MHz |
| Shading Units | 256 | 10240 |
| Texture Mapping Units (TMUs) | 16 | 640 |
| Render Output Units (ROPs) | 8 | 320 |
| Compute Units (Pipelines) | 32 | 1280 |
| Tensor Cores | No | - |
| Ray-tracing Cores | No | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 11-13 GPixel/s | 505 GPixel/s |
| Texture Fill Rate | 22-26 GTexel/s | 1010 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Custom |
| TGP | 15 W | 120 W |
| Manufacturing | Intel | TSMC |
| Fabrication Process | 10 nm | 3 nm |
| Max. Temperature | 100°C | - |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 8533 MHz |
| Bus | - | 1024-bit |
| ECC | - | No |
API
| DirectX | 12 | - |
| Vulkan | 1.2 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| Ray Tracing | No | Yes |
| DLSS | No | No |
| DisplayPort | 1.4a | - |
Cast your vote
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