Intel UHD Graphics 770 vs Apple M6 GPU (12-core)
Intel UHD Graphics 770
Alder Lake GT1
Apple M6 GPU (12-core)
Custom
We compared two integrated laptop GPUs: the Intel UHD Graphics 770 with 32 pipelines and 256 shaders against the 4 years and 10 months newer Apple M6 GPU (12-core) that utilizes 192 pipelines and 1536 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Apple M6 GPU (12-core)
- 6.1x higher maximum theoretical performance (4.9 vs 0.8 TFLOPS)
- Manufactured using a more efficient 2 nm process technology
- Has 6x more shading units (1536 vs 256)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 16 - - - |
- |
| The Witcher 3 | - - - - |
- |
| Counter-Strike 2 | 14 10 - - |
- |
| Far Cry 6 | 10 - - - |
- |
| CoD: Modern Warfare III | - - - - |
- |
| Ghost of Tsushima | 9 - - - |
- |
| Shadow of the Tomb Raider | - - - - |
- |
| 1080p High | 9 | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 809 | - |
| Fire Strike | 2899 | - |
| Wild Life Extreme | 1960 | - |
| Night Raid | 11888 | - |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | 17.9 img/sec | - |
| Face Detection | 11.6 img/sec | - |
| Horizon Detection | 0.32 Gpixels/sec | - |
| Edge Detection | 0.51 Gpixels/sec | - |
| Gaussian Blur | 0.31 Gpixels/sec | - |
| Feature Matching | 0.1 Gpixels/sec | - |
| Stereo Matching | 20.2 Gpixels/sec | - |
| Particle Physics | 1156.4 FPS | - |
| API | OpenCL | - |
Passmark Graphics
G3D Mark Score
| G2D Mark | 551 | - |
| DirectX 11 | 11 FPS | - |
| DirectX 12 | 9 FPS | - |
| GPU Compute | 816 Ops/s | - |
Specifications
Technical specifications of Intel UHD Graphics 770 and Apple M6 GPU (12-core)General
| Vendor | Intel | Apple |
| Build | Integrated | Integrated |
| Released | November 4, 2021 | August 25, 2026 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Mid-range |
| Architecture | Generation 12.2 | Apple M GPU |
| GPU Codename | Alder Lake GT1 | Custom |
| Rival Equivalent | - | - Adreno X2-90 |
| Recommended CPU | - Intel Core i5 12500 or above | - Apple M6 (12-Core) or above |
| Used in CPUs | - Intel Core i7 14700HX - Intel Core i7 14650HX - Intel Core i5 14500HX - Intel Core i9 14900KS - Intel Core i9 14900 - Intel Core i7 14700 - Intel Core i5 14600 - Intel Core i5 14500 - and 24 more |
- Apple M6 (12-Core) |
Laptop GPU ranking (136th and 27th place)
Graphics Processing Unit
| Base Clock | 300 MHz | - |
| Boost Clock | 1350-1650 MHz (configurable) | 1600 MHz |
| Shading Units | 256 | 1536 |
| Texture Mapping Units (TMUs) | 16 | 96 |
| Render Output Units (ROPs) | 8 | 80 |
| Compute Units (Pipelines) | 32 | 192 |
| Tensor Cores | No | No |
| Ray-tracing Cores | No | No |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 11-13 GPixel/s | 128 GPixel/s |
| Texture Fill Rate | 22-26 GTexel/s | 154 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Custom |
| TGP | 15 W | - |
| Manufacturing | Intel | TSMC |
| Fabrication Process | 10 nm | 2 nm |
| Max. Temperature | 100°C | - |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 10667 MHz |
| Bus | - | 128-bit |
| ECC | - | No |
Memory Bandwidth
API
| DirectX | 12 | - |
| Vulkan | 1.2 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| CUDA | - | No |
| Ray Tracing | No | Yes |
| DLSS | No | No |
| DisplayPort | 1.4a | - |
Cast your vote
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