Intel UHD Graphics Gen 11 (24 EU) vs Apple M3 GPU (10-core)

We compared two integrated laptop graphics cards: the Intel UHD Graphics Gen 11 (24 EU) with 24 pipelines and 192 shaders against the 2 years and 10 months newer Apple M3 GPU (10-core) that utilizes 160 pipelines and 1280 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score

Key differences

Key distinctions and advantages of M3 GPU (10-core) over UHD Graphics Gen 11 (24 EU)
Reasons to consider the Apple M3 GPU (10-core)
  • Performs significantly better (up to 13.8x) in 3DMark Steel Nomad Lite
  • 7x higher maximum theoretical performance (3.5 vs 0.5 TFLOPS)
  • Manufactured using a more efficient 3 nm process technology
  • Achieves 10.8x more points in the GeekBench 6 Compute test (30K vs 2K)
  • Has 6.7x more shading units (1280 vs 192)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
9
-
-
-
-
The Witcher 3
-
-
-
-
-
Counter-Strike 2
9
-
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error High High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 298 -
Solar Bay - 13531
Fire Strike 1060 -
Wild Life Extreme 729 8237
Night Raid 4543 -
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 5.76 img/sec 60.3 img/sec
Face Detection 3.54 img/sec 40.8 img/sec
Horizon Detection 0.12 Gpixels/sec 1.21 Gpixels/sec
Edge Detection 0.16 Gpixels/sec 1.64 Gpixels/sec
Gaussian Blur 0.09 Gpixels/sec 1.2 Gpixels/sec
Feature Matching 0.03 Gpixels/sec 0.37 Gpixels/sec
Stereo Matching 8.23 Gpixels/sec 102.6 Gpixels/sec
Particle Physics 404.6 FPS 3293.3 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Blender

Rendering performance test for 3D modeling
Sources: Blender [9] – 309 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel UHD Graphics Gen 11 (24 EU)
No benchmark results yet
Apple M3 GPU (10-core)
DateBenchmarkResult
📘 2025-04-24 (Alex)Geekbench 6 OpenCL31004

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 278 1579
Image Segmentation (HP) 400 2944
Image Super Resolution (Q) 427 4425
Face Detection (HP) 669 6661
Pose Estimation (Q) 1140 15020
Text Classification (SP) 241 2984
Machine Translation (HP) 284 5876
Object Detection (SP) 319 1826
Depth Estimation (Q) 907 9339
Style Transfer (SP) 4096 22291
Framework ONNX Core ML
Backend DirectML CPU
Sources: Geekbench [9], [10]
Results were compared using different ML frameworks

Specifications

Technical specifications of Intel UHD Graphics Gen 11 (24 EU) and Apple M3 GPU (10-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released January 11, 2021 October 31, 2023
Case Laptop Laptop
Purpose Generic Professional
Segment Entry-level Mid-range
Architecture Generation 11.0 Apple M GPU
GPU Codename Jasper Lake GT1 -
Rival Equivalent - - GeForce RTX 4060 Laptop
Successor - - Apple M5 GPU (10-Core)
Recommended CPU - Intel Celeron N5100 or above - Apple M3 or above
Used in CPUs - Intel Processor N97
- Intel Processor N100
- Intel Celeron N5100
- Apple M3
Laptop GPU ranking (138th and 81st place)

Graphics Processing Unit

Base Clock 350-450 MHz (configurable) 500 MHz
Boost Clock 750-1200 MHz (configurable) 1380 MHz
Shading Units 192 1280
Texture Mapping Units (TMUs) 12 80
Render Output Units (ROPs) 6 40
Compute Units (Pipelines) 24 160
Tensor Cores No -
Ray-tracing Cores No -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 5-7 GPixel/s 55 GPixel/s
Texture Fill Rate 9-14 GTexel/s 110 GTexel/s
FLOPS (FP32)
3.5 TFLOPS

Physical

Interface Ring Bus Custom
TGP 6-10 W (configurable) 15 W
Manufacturing Intel TSMC
Fabrication Process 10 nm 3 nm
Transistor Count - 13.8 billion
Max. Temperature - 100°C

Memory

Memory Type System Shared System Shared
Memory Clock - 6400 MHz
Effective Memory Speed - 12800 Mbps
Bus - 128-bit
ECC No No
Memory Bandwidth

API

DirectX 12 -
Vulkan 1.2 -
OpenGL 4.6 -
OpenCL 3.0 -
Ray Tracing No Yes
DLSS No No

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