Intel UHD Graphics Xe G4 (48 EU) vs Graphics 770

We compared two integrated laptop GPUs: the Intel UHD Graphics Xe G4 (48 EU) with 48 pipelines and 384 shaders against the 1 year and 3 months newer Graphics 770 that utilizes 32 pipelines and 256 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score

Key differences

Key distinctions and advantages of UHD Graphics 770 over UHD Graphics Xe G4 (48 EU)
Reasons to consider the Intel UHD Graphics Xe G4 (48 EU)
  • 38% higher maximum theoretical performance (1.1 vs 0.8 TFLOPS)
  • Has 50% more shading units (384 vs 256)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
12
-
-
-
16
-
-
-
The Witcher 3
-
-
-
-
-
-
-
-
Counter-Strike 2
13
9
-
-
14
10
-
-
Far Cry 6
-
-
-
-
10
-
-
-
CoD: Modern Warfare III
-
-
-
-
-
-
-
-
Ghost of Tsushima -
9
-
-
-
Shadow of the Tomb Raider
-
-
-
-
-
-
-
-
Average FPS by Resolution
1080p High - 9
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 741 809
Fire Strike 2345 2899
Wild Life Extreme 1606 1960
Night Raid 10085 11888
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 18.4 img/sec 17.9 img/sec
Face Detection 10.7 img/sec 11.6 img/sec
Horizon Detection 0.3 Gpixels/sec 0.32 Gpixels/sec
Edge Detection 0.47 Gpixels/sec 0.51 Gpixels/sec
Gaussian Blur 0.3 Gpixels/sec 0.31 Gpixels/sec
Feature Matching 0.1 Gpixels/sec 0.1 Gpixels/sec
Stereo Matching 21.5 Gpixels/sec 20.2 Gpixels/sec
Particle Physics 1269.5 FPS 1156.4 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G2D Mark - 551
DirectX 11 - 11 FPS
DirectX 12 - 9 FPS
GPU Compute - 816 Ops/s
Sources: PassMark [5] – 13496 samples

Blender

Rendering performance test for 3D modeling
Sources: Blender [9] – 2 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 893 -
Image Segmentation (HP) 1369 -
Image Super Resolution (Q) 1052 -
Face Detection (HP) 2087 -
Pose Estimation (Q) 3981 -
Text Classification (SP) 807 -
Machine Translation (HP) 895 -
Object Detection (SP) 944 -
Depth Estimation (Q) 2678 -
Style Transfer (SP) 13752 -
Framework ONNX -
Backend DirectML -
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel UHD Graphics Xe G4 (48 EU) and Graphics 770

General

Vendor Intel Intel
Build Integrated Integrated
Released August 15, 2020 November 4, 2021
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Entry-level
Architecture Generation 12.1 Generation 12.2
GPU Codename Tiger Lake GT2 Alder Lake GT1
Recommended CPU - - Intel Core i5 12500 or above
Used in CPUs - Intel Core 5 210H
- Intel Core Ultra 5 235HX
- Intel Core Ultra 5 245HX
- Intel Processor U300
- Intel Core i5 13420H
- Intel Core i5 12450H
- Intel Core i3 1125G4
- Intel Pentium Gold 7505
- and 1 more
- Intel Core i7 14700HX
- Intel Core i7 14650HX
- Intel Core i5 14500HX
- Intel Core i9 14900KS
- Intel Core i9 14900
- Intel Core i7 14700
- Intel Core i5 14600
- Intel Core i5 14500
- and 24 more
Laptop GPU ranking (131st and 136th place)

Graphics Processing Unit

Base Clock 400 MHz 300 MHz
Boost Clock 800-1400 MHz (configurable) 1350-1650 MHz (configurable)
Shading Units 384 256
Texture Mapping Units (TMUs) 24 16
Render Output Units (ROPs) 12 8
Compute Units (Pipelines) 48 32
Tensor Cores No No
Ray-tracing Cores No No
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 10-17 GPixel/s 11-13 GPixel/s
Texture Fill Rate 19-34 GTexel/s 22-26 GTexel/s
FLOPS (FP32)
0.6-1.1 TFLOPS
0.7-0.8 TFLOPS

Physical

Interface Ring Bus Ring Bus
TGP 15 W 15 W
Manufacturing Intel Intel
Fabrication Process 10 nm 10 nm
Die Size 146 mm² -
Max. Temperature - 100°C

Memory

Memory Type System Shared System Shared
Memory Size System RAM Dependent -
Memory Clock System RAM Dependent -
Effective Memory Speed System RAM Dependent -
ECC No -

API

DirectX 12 12
Vulkan 1.2 1.2
OpenGL 4.6 4.6
OpenCL 2.1 3.0
Ray Tracing No No
DLSS No No
DisplayPort - 1.4a

Cast your vote

Choose between two graphics cards
12 (92.3%)
1 (7.7%)
Total votes: 13

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