AMD Radeon 680M vs Apple M1 Pro GPU (16-core)
AMD Radeon 680M
Rembrandt
We compared two integrated laptop graphics cards: the Radeon 680M with 12 pipelines and 768 shaders against the 3 months older Apple M1 Pro GPU (16-core) that utilizes 256 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Key differences
Reasons to consider the Radeon 680M
- Ray-tracing support with 12 dedicated RT cores
Reasons to consider the Apple M1 Pro GPU (16-core)
- Performs significantly better (up to 87%) in 3DMark Steel Nomad Lite
- 43% higher maximum theoretical performance (5.3 vs 3.7 TFLOPS)
- Manufactured using a more efficient 5 nm process technology
- Achieves 47% more points in the GeekBench 6 Compute test (42K vs 28K)
- Has 2.7x more shading units (2048 vs 768)
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 2327 | - |
| Solar Bay | 9712 | 12485 |
| Port Royal | 1008 | - |
| Fire Strike | 6903 | - |
| Wild Life Extreme | 4163 | 9873 |
| Night Raid | 27534 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 73.8 img/sec | 74.5 img/sec |
| Face Detection | 30.1 img/sec | 47.3 img/sec |
| Horizon Detection | 0.93 Gpixels/sec | 1.73 Gpixels/sec |
| Edge Detection | 1.17 Gpixels/sec | 3.32 Gpixels/sec |
| Gaussian Blur | 1.17 Gpixels/sec | 1.75 Gpixels/sec |
| Feature Matching | 0.37 Gpixels/sec | 0.47 Gpixels/sec |
| Stereo Matching | 105 Gpixels/sec | 131.2 Gpixels/sec |
| Particle Physics | 4640 FPS | 5143 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 723 | - |
| DirectX 11 | 40 FPS | - |
| DirectX 12 | 21 FPS | - |
| GPU Compute | 2006 Ops/s | - |
Blender
Blender GPU
Recent User Tests
Radeon 680M
| Date | Benchmark | Result |
|---|---|---|
| 📘 2025-12-08 (Wahyu) | Geekbench 6 OpenCL | 26880 |
Apple M1 Pro GPU (16-core)
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-03-27 (bbffx) | Geekbench 6 OpenCL | 43467 |
| 📘 2026-03-27 (bbffx) | Cinebench 2024 | 2423 |
| 📘 2026-03-27 (bbffx) | Steel Nomad Light | 4048 |
| 📘 2025-02-21 (serhii) | Geekbench 6 OpenCL | 40932 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 1976 | 4112 |
| Image Segmentation (HP) | 3138 | 7488 |
| Image Super Resolution (Q) | 6693 | 9882 |
| Face Detection (HP) | 7213 | 14702 |
| Pose Estimation (Q) | 21849 | 33560 |
| Text Classification (SP) | 1497 | 2289 |
| Machine Translation (HP) | 2579 | 1629 |
| Object Detection (SP) | 2154 | 3633 |
| Depth Estimation (Q) | 9635 | 16986 |
| Style Transfer (SP) | 56269 | 53586 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
Results were compared using different ML frameworks
Specifications
Technical specifications of Radeon 680M and Apple M1 Pro GPU (16-core)General
| Vendor | Amd | Apple |
| Build | Integrated | Integrated |
| Released | January 1, 2022 | October 18, 2021 |
| Case | Laptop | Laptop |
| Purpose | Generic | Professional |
| Segment | Entry-level | Mid-range |
| Architecture | RDNA 2.0 | Apple M GPU |
| GPU Codename | Rembrandt | - |
| Rival Equivalent | - Radeon RX Vega 8 | - GeForce RTX 3050 Laptop |
| Successor | - Radeon 8050S | - Apple M5 Pro GPU (20-core) |
| Recommended CPU | - AMD Ryzen 7 6800H or above | - Apple M1 Pro or above |
| Used in CPUs | - AMD Ryzen 7 170 - AMD Ryzen 7 7735U - AMD Ryzen 7 7736U - AMD Ryzen 7 7735HS - AMD Ryzen 7 Pro 6850U - AMD Ryzen 7 6800U - AMD Ryzen 7 6800HS - AMD Ryzen 9 6900HS - and 2 more |
- Apple M1 Pro |
Laptop GPU ranking (104th and 79th place)
Graphics Processing Unit
| Base Clock | 400 MHz | 450 MHz |
| Boost Clock | 2200-2400 MHz (configurable) | 1296 MHz |
| Shading Units | 768 | 2048 |
| Texture Mapping Units (TMUs) | 48 | 128 |
| Render Output Units (ROPs) | 32 | 64 |
| Compute Units (Pipelines) | 12 | 256 |
| Ray-tracing Cores | 12 | No |
| L1 Cache | 128KB per cluster | - |
| L2 Cache | 2MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 70-77 GPixel/s | 83 GPixel/s |
| Texture Fill Rate | 106-115 GTexel/s | 166 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x8 | Custom |
| TGP | 15 W | 30 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 6 nm | 5 nm |
| Die Size | 208 mm² | - |
| Transistor Count | 13.1 billion | 23.2 billion |
| Transistor Density | 62.98 MTr/mm² | - |
| Max. Temperature | - | 94°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 6400 MHz |
| Effective Memory Speed | - | 12800 Mbps |
| Bus | - | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | - |
| Vulkan | 1.2 | - |
| OpenGL | 4.6 | - |
| OpenCL | 2.0 | - |
| Ray Tracing | Yes | No |
| DLSS | No | No |
Cast your vote
Total votes: 1
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