AMD Radeon 8050S vs Apple M6 GPU (12-core)
AMD Radeon 8050S
Strix Halo
Apple M6 GPU (12-core)
Custom
We compared two integrated laptop GPUs: the Radeon 8050S with 32 pipelines and 2048 shaders against the 1 year and 7 months newer Apple M6 GPU (12-core) that utilizes 192 pipelines and 1536 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Radeon 8050S
- 2.3x higher maximum theoretical performance (11.5 vs 4.9 TFLOPS)
- Ray-tracing support with 32 dedicated RT cores
- Has 33% more shading units (2048 vs 1536)
Reasons to consider the Apple M6 GPU (12-core)
- Manufactured using a more efficient 2 nm process technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 127 68 59 38 |
- |
| The Witcher 3 | 113 94 60 33 |
- |
| Counter-Strike 2 | 178 124 88 47 |
- |
| Far Cry 6 | 98 89 64 34 |
- |
| Hogwarts Legacy | 65 57 40 21 |
- |
| CoD: Modern Warfare III | 89 81 54 35 |
- |
| Ghost of Tsushima | 71 58 41 19 |
- |
| Cyberpunk 2077 | 67 60 33 17 |
- |
| Shadow of the Tomb Raider | 118 103 71 36 |
- |
| 1080p High | 103 | - |
| 1080p Ultra | 82 | - |
| 1440p Ultra | 57 | - |
| 4K Ultra | 31 | - |
| Margin of Error | Medium | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 9171 | - |
| Solar Bay | 41110 | - |
| Port Royal | 5181 | - |
| Fire Strike | 24607 | - |
| Wild Life Extreme | 18225 | - |
| Night Raid | 98347 | - |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | 201.1 img/sec | - |
| Face Detection | 104.8 img/sec | - |
| Horizon Detection | 2.53 Gpixels/sec | - |
| Edge Detection | 3.37 Gpixels/sec | - |
| Gaussian Blur | 3.12 Gpixels/sec | - |
| Feature Matching | 0.93 Gpixels/sec | - |
| Stereo Matching | 327.5 Gpixels/sec | - |
| Particle Physics | 12215.6 FPS | - |
| API | OpenCL | - |
Passmark Graphics
G3D Mark Score
| G2D Mark | 1125 | - |
| DirectX 11 | 149 FPS | - |
| DirectX 12 | 70 FPS | - |
| GPU Compute | 7622 Ops/s | - |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 9259 | - |
| Image Segmentation (HP) | 11219 | - |
| Image Super Resolution (Q) | 19775 | - |
| Face Detection (HP) | 31987 | - |
| Pose Estimation (Q) | 62399 | - |
| Text Classification (SP) | 3757 | - |
| Machine Translation (HP) | 6121 | - |
| Object Detection (SP) | 6979 | - |
| Depth Estimation (Q) | 35735 | - |
| Style Transfer (SP) | 129996 | - |
| Framework | ONNX | - |
| Backend | DirectML | - |
Specifications
Technical specifications of Radeon 8050S and Apple M6 GPU (12-core)General
| Vendor | Amd | Apple |
| Build | Integrated | Integrated |
| Released | January 7, 2025 | August 25, 2026 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Mid-range | Mid-range |
| Architecture | RDNA 3.5 | Apple M GPU |
| GPU Codename | Strix Halo | Custom |
| Rival Equivalent | - GeForce RTX 4050 Laptop | - Adreno X2-90 |
| Recommended CPU | - AMD Ryzen AI Max 385 or above | - Apple M6 (12-Core) or above |
| Used in CPUs | - AMD Ryzen AI Max 485 - AMD Ryzen AI Max 490 - AMD Ryzen AI Max PRO 485 - AMD Ryzen AI Max PRO 490 - AMD Ryzen AI Max 385 - AMD Ryzen AI Max 390 |
- Apple M6 (12-Core) |
Laptop GPU ranking (37th and 27th place)
Graphics Processing Unit
| Base Clock | 1295 MHz | - |
| Boost Clock | 2800 MHz | 1600 MHz |
| Shading Units | 2048 | 1536 |
| Texture Mapping Units (TMUs) | 128 | 96 |
| Render Output Units (ROPs) | 64 | 80 |
| Compute Units (Pipelines) | 32 | 192 |
| Tensor Cores | No | No |
| Ray-tracing Cores | 32 | No |
| L2 Cache | 2MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 179 GPixel/s | 128 GPixel/s |
| Texture Fill Rate | 358 GTexel/s | 154 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | Custom |
| TGP | 55 W | - |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 2 nm |
| Die Size | 308 mm² | - |
| Max. Temperature | 100°C | - |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 10667 MHz |
| Bus | - | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | - |
| Vulkan | 1.4 | - |
| OpenGL | 4.6 | - |
| OpenCL | 2.1 | - |
| CUDA | No | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1a | - |
Cast your vote
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