AMD Radeon 8065S vs Apple M6 GPU (12-core)
AMD Radeon 8065S
Gorgon Halo
Apple M6 GPU (12-core)
Custom
We compared two integrated laptop GPUs: the Radeon 8065S with 40 pipelines and 2560 shaders against the Apple M6 GPU (12-core) that utilizes 192 pipelines and 1536 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Radeon 8065S
- 3.1x higher maximum theoretical performance (15.4 vs 4.9 TFLOPS)
- Ray-tracing support with 40 dedicated RT cores
- Has 67% more shading units (2560 vs 1536)
Reasons to consider the Apple M6 GPU (12-core)
- Manufactured using a more efficient 2 nm process technology
Benchmarks
Graphics cards’ performance in recent benchmarking appsSpecifications
Technical specifications of Radeon 8065S and Apple M6 GPU (12-core)General
| Vendor | Amd | Apple |
| Build | Integrated | Integrated |
| Released | September 5, 2026 | August 25, 2026 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Mid-range | Mid-range |
| Architecture | RDNA 3.5 | Apple M GPU |
| GPU Codename | Gorgon Halo | Custom |
| Rival Equivalent | - | - Adreno X2-90 |
| Recommended CPU | - AMD Ryzen AI Max+ 495 or above | - Apple M6 (12-Core) or above |
| Used in CPUs | - AMD Ryzen AI Max+ PRO 495 - AMD Ryzen AI Max+ 495 |
- Apple M6 (12-Core) |
Laptop GPU ranking (17th and 27th place)
Graphics Processing Unit
| Base Clock | 1295 MHz | - |
| Boost Clock | 3000 MHz | 1600 MHz |
| Shading Units | 2560 | 1536 |
| Texture Mapping Units (TMUs) | 160 | 96 |
| Render Output Units (ROPs) | 64 | 80 |
| Compute Units (Pipelines) | 40 | 192 |
| Tensor Cores | No | No |
| Ray-tracing Cores | 40 | No |
| L2 Cache | 2MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 192 GPixel/s | 128 GPixel/s |
| Texture Fill Rate | 480 GTexel/s | 154 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | Custom |
| TGP | 55 W | - |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 2 nm |
| Die Size | 308 mm² | - |
| Max. Temperature | 100°C | - |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 10667 MHz |
| Bus | - | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | - |
| Vulkan | 1.4 | - |
| OpenGL | 4.6 | - |
| OpenCL | 2.1 | - |
| CUDA | No | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1a | - |
Cast your vote
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