AMD Radeon RX Vega 7 vs Apple M2 Pro GPU (19-core)

We compared two integrated laptop graphics cards: the Radeon RX Vega 7 with 7 pipelines and 448 shaders against the 3 years newer Apple M2 Pro GPU (19-core) that utilizes 304 pipelines and 2432 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score

Key differences

Key distinctions and advantages of M2 Pro GPU (19-core) over RX Vega 7
Reasons to consider the Apple M2 Pro GPU (19-core)
  • Performs significantly better (up to 5.4x) in 3DMark Steel Nomad Lite
  • 3.8x higher maximum theoretical performance (6.8 vs 1.8 TFLOPS)
  • Manufactured using a more efficient 5 nm process technology
  • Achieves 3.4x more points in the GeekBench 6 Compute test (49K vs 14K)
  • Has 5.4x more shading units (2432 vs 448)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 1067 -
Solar Bay - 16218
Fire Strike 3394 -
Wild Life Extreme 2013 12726
Night Raid 13085 -
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
14408
49366
Background Blur 33.7 img/sec 89.7 img/sec
Face Detection 15.4 img/sec 58 img/sec
Horizon Detection 0.35 Gpixels/sec 1.94 Gpixels/sec
Edge Detection 0.76 Gpixels/sec 3.26 Gpixels/sec
Gaussian Blur 0.69 Gpixels/sec 2.19 Gpixels/sec
Feature Matching 0.21 Gpixels/sec 0.55 Gpixels/sec
Stereo Matching 54.7 Gpixels/sec 163 Gpixels/sec
Particle Physics 1957.6 FPS 6139.2 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 568 -
DirectX 11 16 FPS -
DirectX 12 11 FPS -
GPU Compute 1215 Ops/s -
Sources: PassMark [5] – 88 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9] – 207 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
3157
11188
GB6 ML Half Precision
4191
12072
GB6 ML Quantized
2365
10754
Image Classification (SP) 1323 5279
Image Segmentation (HP) 1675 8089
Image Super Resolution (Q) 2919 15007
Face Detection (HP) 4386 19212
Pose Estimation (Q) 9348 44046
Text Classification (SP) 1024 2280
Machine Translation (HP) 1888 1972
Object Detection (SP) 1452 4941
Depth Estimation (Q) 5272 22209
Style Transfer (SP) 19585 79898
Framework ONNX Core ML
Backend DirectML GPU
Sources: Geekbench [9], [10]
Results were compared using different ML frameworks

Specifications

Technical specifications of Radeon RX Vega 7 and Apple M2 Pro GPU (19-core)

General

Vendor Amd Apple
Build Integrated Integrated
Released January 7, 2020 January 17, 2023
Case Laptop Laptop
Purpose Generic Professional
Segment Entry-level High-end
Architecture Raven Apple M GPU
Rival Equivalent - - GeForce RTX 3050 Laptop
Successor - Radeon Graphics iGPU (Ryzen 7000) - Apple M5 Pro GPU (20-core)
Recommended CPU - AMD Ryzen 5 5500U or above - Apple M2 Pro or above
Used in CPUs - AMD Ryzen 5 7430U
- AMD Ryzen 5 7530U
- AMD Ryzen 5 5625U
- AMD Ryzen 5 Pro 5650U
- AMD Ryzen 5 5600G
- AMD Ryzen 5 5600U
- AMD Ryzen 5 5600H
- AMD Ryzen 5 5500U
- and 4 more
- Apple M2 Pro
Laptop GPU ranking (121st and 70th place)

Graphics Processing Unit

Base Clock 300 MHz 450 MHz
Boost Clock 1500-2000 MHz (configurable) 1398 MHz
Shading Units 448 2432
Texture Mapping Units (TMUs) 28 152
Render Output Units (ROPs) 8 76
Compute Units (Pipelines) 7 304
Tensor Cores No -
Ray-tracing Cores No -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 12-16 GPixel/s 106 GPixel/s
Texture Fill Rate 42-56 GTexel/s 212 GTexel/s
FLOPS (FP32)
1.3-1.8 TFLOPS
6.8 TFLOPS

Physical

Interface IGP Custom
TGP 15 W 35 W
Manufacturing TSMC TSMC
Fabrication Process 7 nm 5 nm
Transistor Count - 26 billion
Max. Temperature - 94°C

Memory

Memory Type System Shared System Shared
Memory Size System RAM Dependent -
Memory Clock System RAM Dependent 6400 MHz
Effective Memory Speed System RAM Dependent 12800 Mbps
Bus - 256-bit
ECC No No
Memory Bandwidth

API

DirectX 12.1 -
OpenGL 4.6 -
OpenCL 2.2 -
Ray Tracing No No
DLSS No No

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