GeForce RTX 5050 Laptop vs Apple M4 Max GPU (40-core)
Apple M4 Max GPU (40-core)
Custom
We performed a head-to-head comparison of the GeForce RTX 5050 Mobile 8 GB with 20 pipelines and 2560 shaders against the 8 months older Apple M4 Max GPU (40-core) that utilizes 640 pipelines and 5120 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Key differences
Reasons to consider the GeForce RTX 5050 Laptop
- Supports Nvidia DLSS 4 technology
Reasons to consider the Apple M4 Max GPU (40-core)
- Performs significantly better (up to 54%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 3 nm process technology
- 19% higher maximum theoretical performance (16.2 vs 13.6 TFLOPS)
- Has 42% higher memory bandwidth: 546 vs 384 GB/s
- Achieves 28% more points in the GeekBench 6 Compute test (116K vs 91K)
- Has 2x more shading units (5120 vs 2560)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 112 68 59 40 |
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| The Witcher 3 | 124 98 70 39 |
- |
| Counter-Strike 2 | 177 133 94 46 |
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| Far Cry 6 | 91 81 66 33 |
- |
| Hogwarts Legacy | 66 56 37 18 |
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| CoD: Modern Warfare III | 81 71 52 31 |
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| Ghost of Tsushima | 62 49 34 20 |
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| Cyberpunk 2077 | 68 63 38 16 |
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| Shadow of the Tomb Raider | 106 95 67 38 |
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| 1080p High | 99 | - |
| 1080p Ultra | 79 | - |
| 1440p Ultra | 57 | - |
| 4K Ultra | 31 | - |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 9488 | - |
| Solar Bay | 42180 | 61312 |
| Port Royal | 5747 | - |
| Fire Strike | 25440 | - |
| Wild Life Extreme | 17748 | 36641 |
| Night Raid | 90582 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 154.5 img/sec | 195 img/sec |
| Face Detection | 94.6 img/sec | 125.9 img/sec |
| Horizon Detection | 3.36 Gpixels/sec | 4.82 Gpixels/sec |
| Edge Detection | 4.21 Gpixels/sec | 7.47 Gpixels/sec |
| Gaussian Blur | 4.26 Gpixels/sec | 5.8 Gpixels/sec |
| Feature Matching | 1.07 Gpixels/sec | 1.06 Gpixels/sec |
| Stereo Matching | 414.3 Gpixels/sec | 417.4 Gpixels/sec |
| Particle Physics | 13519.1 FPS | 17079.9 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 738 | - |
| DirectX 11 | 127 FPS | - |
| DirectX 12 | 65 FPS | - |
| GPU Compute | 5055 Ops/s | - |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5050 Laptop
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-09-04 (Pavan) | Cinebench 2024 | 28696 |
| 📘 2026-08-03 -> Alterac | Geekbench 6 OpenCL | 95756 |
| 📘 2026-07-20 (lasu) | Geekbench 6 OpenCL | 100032 |
| 📘 2026-05-27 (Fynni) | Geekbench 6 OpenCL | 92318 |
Apple M4 Max GPU (40-core)
| Date | Benchmark | Result |
|---|---|---|
| 📘 2025-07-10 (thomas) | Geekbench 6 OpenCL | 116478 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 6724 | 10302 |
| Image Segmentation (HP) | 20455 | 23763 |
| Image Super Resolution (Q) | 17332 | 29314 |
| Face Detection (HP) | 37078 | 42016 |
| Pose Estimation (Q) | 68680 | 105972 |
| Text Classification (SP) | 2764 | 2963 |
| Machine Translation (HP) | 5076 | 6594 |
| Object Detection (SP) | 8520 | 8935 |
| Depth Estimation (Q) | 32304 | 43143 |
| Style Transfer (SP) | 110367 | 221563 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
Results were compared using different ML frameworks
Specifications
Technical specifications of GeForce RTX 5050 Laptop and Apple M4 Max GPU (40-core)General
| Vendor | Nvidia | Apple |
| Build | Discrete | Integrated |
| Released | June 24, 2025 | October 30, 2024 |
| Case | Laptop | Laptop |
| Purpose | Gaming | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Blackwell 2.0 | Apple M GPU |
| GPU Codename | GB207 | Custom |
| Rival Equivalent | - | - GeForce RTX 4070 Laptop |
| Successor | - | - Apple M5 Max GPU (40-core) |
| Recommended CPU | - Intel Core Ultra 5 245HX or above | - Apple M4 Max (16-Core) or above |
| Used in CPUs | - | - Apple M4 Max (16-Core) |
Laptop GPU ranking (41st and 14th place)
Graphics Processing Unit
| Base Clock | 1020-1500 MHz (configurable) | 500 MHz |
| Boost Clock | 1500-2662 MHz (configurable) | 1578 MHz |
| Shading Units | 2560 | 5120 |
| Texture Mapping Units (TMUs) | 80 | 320 |
| Render Output Units (ROPs) | 32 | 160 |
| Compute Units (Pipelines) | 20 | 640 |
| Tensor Cores | 80 | - |
| Ray-tracing Cores | 20 | - |
| L1 Cache | 128KB per cluster | - |
| L2 Cache | 32MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 48-85 GPixel/s | 252 GPixel/s |
| Texture Fill Rate | 120-213 GTexel/s | 505 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | Custom |
| TGP | 35-115 W (configurable) | 50 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 3 nm |
| Die Size | 149 mm² | - |
| Transistor Count | 16.9 billion | - |
| Transistor Density | 113.42 MTr/mm² | - |
| Max. Temperature | - | 100°C |
Memory
| Memory Type | GDDR7 | System Shared |
| Memory Size | 8 GB | - |
| Memory Clock | 1500 MHz | 8533 MHz |
| Effective Memory Speed | 24000 Mbps | - |
| Bus | 128-bit | 512-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | - |
| Vulkan | 1.4 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| CUDA | 12.0 | - |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | No |
| DisplayPort | 2.1b | - |
Cast your vote
Total votes: 11