- Graphics Processor: GP108
- Cores: 256
- TMUs / ROPs: 16 / 16
DeviceFacts Final Score
19
Compare GeForce MX230 with other GPUs
Test in Benchmarks
Performance tests in graphics benchmarks and applications
GeekBench 6 OpenCL
GPU test for computational tasks (image processing, photography, computer vision, and ML)
| Background Blur |
19.4 img/sec |
| Face Detection |
9.09 img/sec |
| Horizon Detection |
0.29 Gpixels/sec |
| Edge Detection |
0.43 Gpixels/sec |
| Gaussian Blur |
0.44 Gpixels/sec |
| Feature Matching |
0.08 Gpixels/sec |
| Stereo Matching |
25 Gpixels/sec |
| Particle Physics |
759.2 FPS |
| API |
OpenCL |
Passmark Graphics
Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
| G2D Mark |
213 |
| DirectX 11 |
15 FPS |
| DirectX 12 |
9 FPS |
| GPU Compute |
758 Ops/s |
Sources:
PassMark
[5]
–
1151
samples
Blender
Rendering performance test for 3D modeling
Sources:
Blender
[9]
–
6
samples
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasks
GeekBench 6 ML
Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
1408
GB6 ML Half Precision
1384
| Image Classification (SP) |
277 |
| Image Segmentation (HP) |
726 |
| Image Super Resolution (Q) |
1787 |
| Face Detection (HP) |
1076 |
| Pose Estimation (Q) |
5990 |
| Text Classification (SP) |
743 |
| Machine Translation (HP) |
970 |
| Object Detection (SP) |
379 |
| Depth Estimation (Q) |
2059 |
| Style Transfer (SP) |
11915 |
| Framework |
ONNX |
| Backend |
DirectML |
Specifications
Detailed technical specifications of the GeForce MX230
| Vendor |
Nvidia |
| Build |
Discrete |
| Released |
February 21, 2019 |
| Case |
Laptop |
| Purpose |
Gaming |
| Segment |
Entry-level |
| Architecture |
Pascal |
| GPU Codename |
GP108 |
| Successor |
- GeForce MX330 |
| Recommended CPU |
- Intel Core i7 1065G7 or above |
| Base Clock |
1519 MHz |
| Boost Clock |
1531 MHz |
| Shading Units |
256 |
| Texture Mapping Units (TMUs) |
16 |
| Render Output Units (ROPs) |
16 |
| Compute Units (Pipelines) |
2 |
| Tensor Cores |
No |
| Ray-tracing Cores |
No |
| L1 Cache |
48KB per cluster |
| L2 Cache |
512KB shared |
| Instructions Per Cycle |
2 IPC |
| Pixel Fill Rate |
24 GPixel/s |
| Texture Fill Rate |
24 GTexel/s |
| Interface |
PCIe 3.0 x4 |
| TGP |
10 W |
| Manufacturing |
Samsung |
| Fabrication Process |
14 nm |
| Die Size |
74 mm² |
| Transistor Count |
1.8 billion |
| Transistor Density |
24.32 MTr/mm² |
| Memory Type |
GDDR5 |
| Memory Size |
2 GB |
| Memory Clock |
1502 MHz |
| Effective Memory Speed |
6000 Mbps |
| Bus |
64-bit |
| DirectX |
12 |
| Vulkan |
1.2 |
| OpenGL |
4.6 |
| OpenCL |
1.2 |
| CUDA |
6.1 |
| Ray Tracing |
No |
| DLSS |
No |
| DisplayPort |
1.4 |
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