GeForce MX330 vs GeForce MX230
Nvidia GeForce MX330
GP108
Nvidia GeForce MX230
GP108
We compared two discrete laptop gaming GPUs: the GeForce MX330 with 3 pipelines and 384 shaders against the 1 year older GeForce MX230 that utilizes 2 pipelines and 256 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
DeviceFacts Final Score
Overall video card score
Key differences
Reasons to consider the GeForce MX330
- 50% higher maximum theoretical performance (1.2 vs 0.8 TFLOPS)
- Achieves 48% more points in the GeekBench 6 Compute test (11K vs 7K)
- Has 50% more shading units (384 vs 256)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | - - - - |
- |
| The Witcher 3 | - - - - |
- |
| Counter-Strike 2 | 28 13 11 - |
- |
| Far Cry 6 | 15 13 - - |
- |
| Hogwarts Legacy | 14 - - - |
- |
| CoD: Modern Warfare III | 24 22 13 10 |
- |
| Ghost of Tsushima | 11 - - - |
- |
| Shadow of the Tomb Raider | 12 - - - |
- |
| 1080p High | 14 | - |
| 1080p Ultra | 9 | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 1068 | - |
| Fire Strike | 3287 | - |
| Wild Life Extreme | 2409 | - |
| Night Raid | 15106 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 29.1 img/sec | 19.4 img/sec |
| Face Detection | 14.1 img/sec | 9.09 img/sec |
| Horizon Detection | 0.43 Gpixels/sec | 0.29 Gpixels/sec |
| Edge Detection | 0.62 Gpixels/sec | 0.43 Gpixels/sec |
| Gaussian Blur | 0.65 Gpixels/sec | 0.44 Gpixels/sec |
| Feature Matching | 0.12 Gpixels/sec | 0.08 Gpixels/sec |
| Stereo Matching | 37.8 Gpixels/sec | 25 Gpixels/sec |
| Particle Physics | 1049.5 FPS | 759.2 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 225 | 213 |
| DirectX 11 | 18 FPS | 15 FPS |
| DirectX 12 | 12 FPS | 9 FPS |
| GPU Compute | 965 Ops/s | 758 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 383 | 277 |
| Image Segmentation (HP) | 1006 | 726 |
| Image Super Resolution (Q) | 2266 | 1787 |
| Face Detection (HP) | 1558 | 1076 |
| Pose Estimation (Q) | 7914 | 5990 |
| Text Classification (SP) | 843 | 743 |
| Machine Translation (HP) | 1011 | 970 |
| Object Detection (SP) | 540 | 379 |
| Depth Estimation (Q) | 2861 | 2059 |
| Style Transfer (SP) | 17362 | 11915 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce MX330 and GeForce MX230General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | February 10, 2020 | February 21, 2019 |
| Case | Laptop | Laptop |
| Purpose | Gaming | Gaming |
| Segment | Entry-level | Entry-level |
| Architecture | Pascal | Pascal |
| GPU Codename | GP108 | GP108 |
| Successor | - | - GeForce MX330 |
| Recommended CPU | - Intel Core i5 1135G7 or above | - Intel Core i7 1065G7 or above |
Laptop GPU ranking (148th and 128th place)
Graphics Processing Unit
| Base Clock | 746-1531 MHz (configurable) | 1519 MHz |
| Boost Clock | 936-1594 MHz (configurable) | 1531 MHz |
| Shading Units | 384 | 256 |
| Texture Mapping Units (TMUs) | 24 | 16 |
| Render Output Units (ROPs) | 16 | 16 |
| Compute Units (Pipelines) | 3 | 2 |
| Tensor Cores | No | No |
| Ray-tracing Cores | No | No |
| L1 Cache | 48KB per cluster | 48KB per cluster |
| L2 Cache | 512KB shared | 512KB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 15-26 GPixel/s | 24 GPixel/s |
| Texture Fill Rate | 22-38 GTexel/s | 24 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 3.0 x4 | PCIe 3.0 x4 |
| TGP | 10-30 W (configurable) | 10 W |
| Manufacturing | Samsung | Samsung |
| Fabrication Process | 14 nm | 14 nm |
| Die Size | 74 mm² | 74 mm² |
| Transistor Count | 1.8 billion | 1.8 billion |
| Transistor Density | 24.32 MTr/mm² | 24.32 MTr/mm² |
Memory
| Memory Type | GDDR5 | GDDR5 |
| Memory Size | 2 GB | 2 GB |
| Memory Clock | 1752 MHz | 1502 MHz |
| Effective Memory Speed | 7000 Mbps | 6000 Mbps |
| Bus | 64-bit | 64-bit |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 1.2 |
| CUDA | 6.1 | 6.1 |
| Ray Tracing | No | No |
| DLSS | No | No |
| DisplayPort | 1.4 | 1.4 |
Cast your vote
Total votes: 2